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Ion Maiden Keygen Razor1911 Download

Updated: Mar 29, 2020





















































About This Game While Shelly “Bombshell” Harrison earned her codename defusing bombs for the Global Defense Force, when evil transhumanist mastermind Dr. Jadus Heskel unleashes the members of his cybernetic cult onto the streets of Neo DC, she knows it’s time to start causing explosions instead of preventing them.Her quest to slay Heskel leaves a trail of carnage throughout huge, multi-path levels filled with gigantic explosions, more secret areas than we can count, and inhuman foes behind every corner. There’s no regenerating health here; stop taking cover and start running and gunning.Shelly’s crusade to take down Heskel’s army will see her leave destruction in her wake with a wide arsenal of weapons, complete with alternate fire modes and different ammo types. Her signature revolver, the tri-barreled Loverboy, brings enemies pain and players pleasure with both single shots and Old West-style hammer fanning action. Who needs a regular shotgun when you can load buckshot into your grenade launcher? Violent, over-the-top Bowling Bombs rip enemies apart with ease.Ion Maiden laughs at the idea of mandatory checkpoints and straight paths through shooting galleries. But, just because this is a true old-school first-person shooter doesn’t mean we've ignored all the good new stuff the last two decades have brought. Headshots? Hell yeah. More physics and interactivity? You betcha. Widescreen, controller support, and Auto Saves? 3D Realms and Voidpoint have taken the best of both worlds and cooked it all into a bloody stew. What to expect from the full version of ION MAIDEN upon release:The true successor to classic shooters such as Duke Nukem 3D, Shadow Warrior, and Blood.Experience the original BUILD engine on steroids, pumped up and ready to rock again after 20 years!Duck, jump, climb, swim, and blast your way through 7 exciting zones packed with multiple levels of mayhem!A beautiful game world assembled from thousands of hand-crafted textures and spritesAn awe-inspiring arsenal of devastating weapons, including multiple ammo types and alternate fire modes. Tri-barreled revolvers, grenade launchers, and heat-seeking smart bombs are your best friends!The classic '90s FPS action you love, meshed with modern inventions like locational damage and seamless level transitionsZERO PROCEDURAL GENERATION. All levels are hand made and full of multiple paths, cool effects, and complex set pieces!Thumping soundtrack comprised of true tracked module music, in authentic FastTracker 2 formatEasy access on to level editor and other development tools on day one, plus Steam Workshop support 1075eedd30 Title: Ion MaidenGenre: Action, Indie, Early AccessDeveloper:Voidpoint, LLCPublisher:3D RealmsFranchise:BombshellRelease Date: 28 Feb, 2018 Ion Maiden Keygen Razor1911 Download Episode 3 can suck my bowling bombs.. This is really what I was looking for, I always loved 3D Realms shooters back in the day. Thanks making another one! Some games made with Build Engine don't play well with mouse look and wide screen but this one does fine. Good level design, bullet hell, massive gore, weird humor and the key cards.. The preview campaign is really good, can't wait to play the complete game. Highly recommended.. There's only a short preview campaign so far (maybe 2-3 hours of content) but it's super promising. Everything I enjoyed about the old Duke 3D but with better graphics and controls. It really does feel good to play in a way Duke didn't. And they somehow manage to make the ancient Build engine look kind of beautiful.If you want to check it out and support them early it's definitely worth picking up. If you want something retro styled with a lot of content to play *right now* you might be better off getting Blood: Fresh Supply and snagging Ion Maiden in a couple months when it leaves early access with more content.. This review was written in Early Access with the first two preview sections having been released.Ion Maiden is, in my humble opinion, the true successor to the Holy Build engine trilogy. Having played the initial "episode" that was released when the game hit Early Access, and being blown away by it, I can say that I was instantly hooked and blown away by the complexity of the level design. I dabbled in Duke 3d build editor back in the day, and with what they've accomplished with Eduke32 is worthy of praise by itself. The second episode was also really tightly designed, and the addition of alternate fire modes for weapons (my memory might be bad, but I don't remember there being alt firemodes in the original release) was a very welcome addition. I'll probably make an addendum once I've played the full version, but I can say without reservation that if you like classic FPS games, buy this game. If you prefer modern FPS games, you're wrong and need to buy this game and play it till you've learned the error of your ways.. Its good, but for all intents and purposes, this is a hype demo and a preorder; there are 4 level packs, but 2 of them are infinite ammo mods, 1 of them is a long and very good but stand alone level and then a very short campaign. I was thinking "oh, I have an inch and its been in early access for a year, they probaly released a few more episodes since civvi reviewed it"20 dollars for 6 functional levels when I was expecting 16 when I saw 4 episodes mentioned somewhere; thats much less game then I was looking to buy a 20 and far more trust that they will matain the standard of quality from their demo when I was thinking "they release half of the levels they promised and still have steam upvotes" Theres a very real risk I'll miss the launch and I paid 20$ for 2 hours of game.. https:\/\/steamcommunity.com\/sharedfiles\/filedetails\/?id=1758705524This is a great game that already fulfills most of it's potential already so I'll get the "bad" out of the way really quick:This build of Eduke doesn't have FOV option just yet and it's in dire need of the "true 3d" rendering\/aim mode that has only recently appeared in re releases of Build Engine classics. For those unaware or from a newer generation Build engine games have this pretty sickening effect where the world stretches\/warps vertically when you look up or down as side effect of how it achieved the illusion of 3D. Until or unless these are added I can only play Ion Maiden in short bursts before actually getting physically sick playing...now onto the good.While the developers at 3D Realms made Duke Nukem 3D and Shadow Warrior if I were to compare Ion Maiden to another Build engine game it would honestly have to be Blood which was actually made by Monolith. That comparison alone is almost high praise in it of itself. Hell even in it's early state it's almost as good as it. Speaking of it's early state what with it being in Early Access the lead character Shelly "Bombshell" Harrison while cool and a fitting protagonist for the game has very little to say before she starts repeats herself which might prove to be annoying over time. I'm pretty sure this will be remedied later on and what few lines she has at least have got some oomph. https:\/\/steamcommunity.com\/sharedfiles\/filedetails\/?id=1757144816On the topic of the titular Ion Maiden herself the look of the character is also a lot cooler looking and less over designed then she was in the unfortunately bland and boring twin stick shooter called Bombshell from 2016 and she already fits in perfectly with the "Big Three" of the Build engine (Yeah I'm not including Redneck Rampage sorry). It takes inspiration (and the art of inspiration is hiding your influence) from all of them by taking the best mechanics and ideas and building off of them with a new setting. In that trinity of Build engine games (Maybe quadrilogy now) if Duke 3D was a pastiche on 80's\/90's action films, Shadow Warrior kung fu\/hong kong styled action, and Blood horror than Ion Maiden is the long lost cyberpunk\/science fantasy title to finally fill in that vacancy. (I don't count TekWar lol)Elaborating on it's influence a bit more you've got player movement more akin to Blood, an alt fire and explosive physics more akin to Blood with an alt fire for her specialty grenade that acts just like the TNT from the Blood. Instead of cultists you've got techno cultists who you can even kick the heads of just like the zombies in Blood. Blood Blood Blood yeah you get it but hey it takes a lot more from Blood than the other games. You've also got an urban setting with an Asian flare like Shadow Warrior (or considering Ion Maidens cyberpunk setting maybe just Blade Runner), and the trash talk and personality more akin to Duke himself (minus most of the cringe or a Randy Pitchford sized stain). Moving away from it's heritage, influence\/style and onto the meat and potatoes while I wish you could wield a weapon and kick at the same time as was sometimes possible in Duke Nukem 3D (you can't kick at all in Ion Maiden) the currently available arsenal at your disposal are all immensely useful and satisfying to use. Not a single weapon sucks. Some have special effects on specific enemies so something as trivial seeming as the stun baton can be EXTREMELY effective when used against the small spider esque robot which with one hit will overload, spin in confusion and satisfyingly explode. What with the additional hitboxes making headshots a thing in Ion Maiden accuracy is more important and the combat is way more satisfying than prior Build engine games.Moving away from weapons and combat the level design, destructability and interactivity in said levels are probably the best I've yet seen in a Build engine game. Taking the real life location is a low tech engine asthetic to it's apex. And besides looking great the levels are more logically laid out and less maze like than the "Big Three" so it's easier to make progress and find keycards for the most part unless you want to exploring these large open levels to go secret hunting which is encouraged and rewarded. The level transitions per episode aren't triggered by touching a button at the end of a hall way and are more akin to Half-Life where you go in a vent or down an elevator and it loads into the next area so it's more of a seamless journey than any prior Build engine game. With this change\/innovation sometimes you can go back and fourth between level transitions if you wish to (if it's not too big a drop or the door doesn't break or lock behind you). Again fulfilling all the promise of the older titles concepts and innovations of newer titles to it's full potential. The asthetic, music and enemy designs are all pretty much top notch too.For the price of 20 dollars even in Early Access you don't just get quality but quantity with a lot of extra modes and options already available to play with like Queen of the Hill (a survival mode) or Demolition where you only have infinite grenades. It's a blast....pun intended.. Up the Ions! \\m\/. Do you love retro games full of brutal action and secrets?If yes, this is a game for you.

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